class TFMMFragFlash extends xEmitter;

simulated function Trigger( Actor Other, Pawn EventInstigator )
{
    mRegen=false;
    SetTimer(0.01, false);
}

simulated function Timer()
{
    mRegenRange[0] = 0.0;
    mRegenRange[1] = 0.0;
}

defaultproperties
{
     mStartParticles=0
     mMaxParticles=30
     mLifeRange(0)=0.500000
     mLifeRange(1)=0.200000
     mPosDev=(X=20.000000,Y=20.000000,Z=20.000000)
     mRandOrient=True
     mSpinRange(0)=10.000000
     mSpinRange(1)=-10.000000
     mSizeRange(0)=50.000000
     mSizeRange(1)=30.000000
     mGrowthRate=1000.000000
     mColorRange(0)=(B=148,G=227,A=225)
     mColorRange(1)=(B=80,G=151,R=248,A=225)
     mAttenKa=0.000000
     mAttenFunc=ATF_ExpInOut
     Skins(0)=Texture'EpicParticles.Smoke.SparkCloud_01aw'
     Style=STY_Translucent
}
